#ifndef GAMESETTING_H
#define GAMESETTING_H

namespace GameSetting {
const int SceneWidth=640;
const int SceneHeight=600;
const int FontSize=16;

const float PlayerScale=0.5;
const int PlayerMoveSpeed=13;
const int PlayerTimer=500;

const float EnemyScale=0.8;
const int EnemyTimer=50;
const int Enemyspeed=5;

const float BulltScale=2;
const int BulltTimer=50;
const int BulletSpeed=10;

const int HealthStart=3;
}

#endif // GAMESETTING_H
